Spoiler tag
Monday, January 24, 2011
Right on
Got All playables characters extracted and professor K (which is not a playable character).
I can now extract all models except for levels, though i still didn't figure out what texture is asigned to the model so i had to reassing the textures in the 3D app, takes time.
And the tank =)
Thursday, January 20, 2011
JSRF characters render
Tuesday, January 18, 2011
Welcome

JSRF inside is a blog about the JSRF and the work in progress tool I am programing on my free time, a tool that allows you to extract Jet Set Radio Future models, view and extract textures, and maybe more later...
JSRF is an incredible game which didn't get as much attention as it really deserves, its unique gameplay, iconic art style, cell-shaded visuals, characters and its soundtrack make it one of a kind, special and unique like no other game.
Out of curiosity I wanted to get a more in-depth look of the game art and being able to view the assets, so I took a peek at the game files, and slowly started figuring out how things work to be able to extract models/textures etc and view them from any 3D application.
If you too love Jet Set Radio Future, keep an eye on this blog for updates on the tool and renders of JSRF characters, vehicles and whatnot.
I would like to thank neko68k.blogspot.com who has inspired me to make this blog, so check out his blog he's got cool stuff!
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