Spoiler tag

Sunday, January 15, 2023

JSRF ModTool 2.8.8 - Added support to import/export sounds

 Hey there, I finally added a tool to export and import sounds for characters and other things for the sound files found in the game's folder: Media\Sounds\SE\

Click here to download the JSRF ModTool 2.8.8

 
How to import custom sounds:

In the Mod Tool, open a sound file such as: Media\Sounds\SE\pv_boog.dat

 
Go to the "Sound Editor" tab and click "Export all as .wav" and choose a folder where the .wav sound files will be exported.

You can use
Audacity (free) to record, edit and save sound files.

The custom audio files need to be saved as .wav with the encoding: Signed 16 Bit PCM

Also the audio must be mono, if you have two tracks(stereo), to turn it into mono, in audacity right click on the left of the audio track and click "Split stereo to mono" then delete the second bottom track by clicking on the [x]

To save a file as such in Audacity, go to File > Export > Export as WAV

Then in the Export Audio window, in Encoding, select "Signed 16-bit PCM" and save.





When importing custom sounds, the wav files should be named as how the Mod Tool names them when exporting all the sounds of the .dat file (with "Export all as .wav"), so for instance with pv_boog.dat the sound files are exported as
"pv_boog_1.wav" "pv_boog_2.wav" "pv_boog_3.wav" etc and you should keep those names for importing.

If you have any questions, feel free to ask in the comments.

11 comments:

  1. Hi, I've encountered a problem while trying to replace sound effects. I followed every step of the process, but as soon as I import the new sounds, I always get a "Could not find file: JSRF_ModTool_2.8.8\resources\tmp\tmp_import.wa" error. I'm new to JSRF modding, so I want to know for sure if I'm doing something wrong.

    ReplyDelete
    Replies
    1. Hi, there's a bug in some cases (depending on the windows version) if there's a space in the name of the folders where the JSRF tool is, it won't find the file, so if the path has spaces, try renaming the folders so there's not space.

      If that's the issue, unfortunately I can't fix it because I am using a third party tool and don't have the source code to that.

      Delete
    2. Hi again, after renaming the folder to remove any spaces, it worked perfectly. Thank you for the help!

      Delete
  2. Can I submit work to be added to mod manager? Just simple skins, not models.

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  3. Is there or would it be possible for there to be a place for people to upload and share any mod packs they've made? Just to make it possible to mod for the people that aren't able to understand game design, so that all they have to do is download and swap game files.

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  4. Will the modding tool work with xemu

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  5. Hey i have been trying to use this program to look at the textures but i cant find an exe file at all. Do i need to compile it?

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  6. Why did you delete the EXEs of the Mod Tool?

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  7. links broken, its saying file not found

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  8. Hello, I'm really sorry for asking, my problem probably comes from my own incompetence. I just don't know how to make the modtool run as there's no exe, Im trying to compile it myself but even then I get errors about files that are missing, the link to the discord is also dead so I can't really get help over there

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  9. Ok so I'm actually the goat I managed to make it work, still would love to have a link to the discord if possible of course

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