Quick blog post just to let you know I have fixed some bugs in the model importer, for instance before when adding or removing materials from the list in a model, after recompiling it would always reset to the number of materials the original model had, there's some other small bug fixes that I can't remember off the top of my head.
3 May 2020:
-fixed and added support for some models that have the materials defined in a different manner, that would cause an ingame crash after importing certain models.
-fixed error message when trying to open a texture file with paint.net or Gimp
-fixed imported models UVs being inverted or shifted on the V axis.
Also here's a little mod in an attempt to get SEGA to get us a proper JSRF HD port.
And a panoramic of the Garage
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