Spoiler tag

Sunday, December 30, 2012

JSRF Characters - view them in 3D!

As you probably know JSR was ported for various platforms a few moths ago, amazing news since I didn't really get to play much JSR/JGR before, I have to say its a pretty hard game, I played it on PC with an xbox 360 controller and I would say that JSRF still feels a lot more evolved and polished though JSR has its charm too, I really hope they port JSRF to PC and other platforms which would really do justice to the franchise, if you can call it that.


I have had some people asking if I would make a tool for JSR HD, I looked a bit at the JSR HD files(which are the same as the dreamcast) but the file structure isn't really anything like JSRF, so if I am to figure out the file structure to do things like I did with the JSRF tool; its start from scratch again, so we'll see.

Meanwhile, since my last post I have learned other skills and was able to put together this little web-app to view 3D models using the engine Unity3D so you can easly view some JSRF models as I have noticed many readers just want to see the JSRF art assets but may not be able to go through all the process to extract and view them in 3D.

Use the WASD keys or arrows to move the camera and use your mouse to aim with the camera, SHIFT key to move faster.

http://dl.dropbox.com/u/7354164/JSRF/Unity/players/jsrf_characters.html 



I hope you like it and that it may help some cos-players to get reference or even for some of you who create JSRF fan art =)



Happy Holidays! =)

23 comments:

  1. I've wanted to view the characters of JSRF like this for years! Cheers! :D

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  2. COOL! Keep up the great work!

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  3. i'm glad you're alive, this is my absolutely favorite blog jsrf is one of my all time favorites.. just seeing all the small bits and pieces is fun

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  4. wow

    this is the best

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  5. Is it possible to extract the sound fx of jumping, slide, skating?

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    Replies
    1. Yes, you can extract those from the files found in the game files in the directory (Media\Sounds\SE\) that you should open with the JSRF Tool.

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    2. Do i have to get the iso of the game to extract them?

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    3. Yes, you need to extract the files with an xbox iso file extractor, I assume you own the game! tutorial for that here:

      http://www.docstoc.com/docs/102708595/How-to-extract-an-Xbox-iso-file

      Don't distribute or use the JSRF sound files for other than free non commercial purpose though, its copyrighted.

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    4. Of course i bought the game twice ^^(big fan of this game)

      Actually i'm doing a 3D animation of Beat for my school project :)
      Thank you very much, it works!

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  6. Yeah sure :)
    Here's my youtube channel where you can find a few test videos with Beat:
    http://www.youtube.com/user/Keylewalker?feature=guide

    I will upload my final animation end of june.

    I'm only in first year and we didn't have a lot of 3d classes so the model is not perfect ^^
    In second year i will be specialize in 3D animation movie :D

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    Replies
    1. C'est assez bien pour un début!!

      Continue comme ça =)

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    2. It's been a while but here's my final 3D school project!

      http://www.youtube.com/watch?v=o-AmC9k8Kew

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  7. Haha ^^
    Merci! :)

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  8. How many we have to wait.... SEGA must release this dam game on steam.... I'm tired with sonic...

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  9. I can see there are many JSRF fans out there, Why don't we all put our skills together and recreate JSRF for the PC or something a port let me know if anybody is interested we can share ideas on it...

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  10. hi question for bang, i have downloaded your tool awesome work mate. and started playing around extracting meshes. what i would like too know though is what tool you used after that too get the meshes broken up into different parts loading multiple textures with uv coords. i have created a basic renderer in glsl and i need the extracted stuff in the same format as your uploaded character obj files.

    cheers for any advice given!!

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    Replies
    1. Thanks, you could use a free 3D tool like "Blender" www.blender.org

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  11. Hi, I was planning to make a Jet Set Radio Future mod for everyone to play for free but I can't find any 3d model characters. Im no good at making them so im asking if I could use yours ? You'd of course be in the credits of the game ! contact me if your interested. Thanks !

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    1. You could just get the game files and extract the models/textures with the JSRF Tool, I have posted several times about the tool and how it works, as well as already explained in several comments how to get the game files and open them with the JSRF tool ;)

      The point of the tool is to let users extract the files they want, with the game they must own, and for private use anyways.

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    2. I already tried that and I got a whole bunch of characters inside of unity3d that all are reversed faces on the chars and don't look good. That's why im asking to use yours since you seem to have them proper looking. As for owning the game I have a copy I bought but I don't want to mess with trying to extract them from my xbox harddrive. Id rather do it the easy way and get the ones from you and put you in the credits of the game I make.

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  12. Replies
    1. I haven't been working on this for a year or two, aside from things like this character viewer.

      The tool is pretty much done and functional as the project goals were: extracting models and textures.

      You can pick up the game files and use the tool to extract them and view them in any 3D app that can load OBJ files, pretty standard.

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  13. Viendo en tu perfil que tu ubicación anda entre Francia y España supongo que sabrás español XP

    Muchas gracias por tu trabajo, es una maravilla, en serio :)

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